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Lob
Serve
In the drive serve, you would hit the ball on its
descending path because this will keep the ball low and off of the
backwall. It’s just basic physics at work. The opposite is true for the
lob serve, where your goal is to hit a soft and high ball to the front
wall.
In the lob serve, you would hit the ball on its
ascending path, or when the ball is rising once you toss it onto the
floor. Because hitting a ball on the rise would make it easier for you
to hit a ball high on the front wall with minimum powers.
If you were to
hit the ball on the descend or the ball’s downward path, you would be
hitting a ball traveling faster because of gravity pulling down on the
ball and this will negatively affect your lob service’s consistency,
control and accuracy.
The trick is to time the ball’s ascending path and hit
it as it continues to rise to about your chest. You need to hit the ball
before it hits V=0. Because at V=0, the ball will lose all of its
potential "upward momentum" and gravity will start to pull it down
towards the ground and you will work against gravity. We don’t want to
mess with gravity or the Mexican mob.
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